Privacy & Policy - AirlineForge
Privacy Policy
AirlineForge
Effective date: 8 October 2026
Last updated: 8 October 2026
This Privacy Policy explains how Brixx Games Studio ("we", "us", "our") collects, uses and shares information when you play AirlineForge (the "Game") on Android and use related services. By installing or playing the Game, you acknowledge this Policy. If you do not agree, please do not use the Game.
- Who we are
- Summary
- Information we collect
- Information we do not collect
- How we use information
- Legal bases (EEA, UK and Switzerland)
- Advertising and consent
- Third-party services
- How information is shared
- How long we keep information
- Your rights and how to delete your data
- Children
- Security and international transfers
- Changes to this Policy
- Contact us
1. Who we are
- Data controller: Brixx Games Studio
- Address: Chak No. 519 GB, Ramsar, Tehsil & District Toba Tek Singh, Punjab, Pakistan
- Phone: +92 345 6150019
- Email:meharmuzammal0019@gmail.com
Where a third-party service (such as Google or Unity) processes data as an independent controller, its own privacy policy also applies.
2. Summary
| What | Why | Who processes it |
|---|---|---|
| Save games and settings stored on your device | To save your progress and preferences | You (on your device) |
| Anonymous player ID | To identify your game on our online services without an account | Unity (Unity Gaming Services) |
| Airline name, code, country and game statistics (snapshots) | Leaderboards, cheat checks and game balancing | Unity (Unity Gaming Services) |
| Gameplay events, device information, crash reports | Analytics: to fix bugs and improve the Game (with consent where required) | Unity (Unity Analytics) |
| Advertising ID, IP address, device and ad-interaction data | To show and measure ads and prevent ad fraud | Google (AdMob) and its ad partners |
| Purchase confirmation (product, order ID, time) | To unlock and restore what you bought | Google (Google Play Billing), Unity (Unity IAP) |
We do not sell your personal information for money. We do not ask for your real name, phone number, contacts, photos, precise location or payment details.
3. Information we collect
3.1 Information you choose in the Game
- Airline details: the airline name, airline code, livery colours and logo you pick when you start a new airline.
- Country: the country you choose on the new-game screen. It is pre-selected from your device's region setting (not from GPS), and you can change it. It is used for country and regional leaderboards.
- Game choices: your hub airport, difficulty level and settings.
Your airline name, airline code and country may be shown publicly to other players on leaderboards. Please do not use your real name or any personal information as your airline name.
3.2 Information collected automatically
- Anonymous player ID: on first launch the Game signs you in anonymously through Unity Gaming Services and creates a random player ID. It is not linked to your name, email address or Google account.
- Game progress snapshots: from time to time (for example at each in-game month end) the Game uploads a summary of your airline: player ID, airline name and code, country and region, hub airport, difficulty, in-game date, company value, cash, debt, passengers carried, fleet size, number of routes, reputation, profit margin, app version and save slot ID. If you are offline, the upload waits until you are online again.
- Gameplay analytics (with consent where required): events such as sessions and their length, tutorial steps, routes opened, bankruptcies, ads watched and purchases made, together with basic device information (device model, operating system version, language, app version) and crash or error reports.
- Advertising information: if you see ads, Google AdMob may collect your device's advertising ID, IP address, approximate location derived from the IP address, device information and how you interact with ads. See section 7.
- Purchase information: payments are handled by Google Play. We receive a purchase confirmation (the product bought, the order ID or purchase token, and the time of purchase) so we can unlock it and restore it later. We never see or store your card or bank details.
3.3 Information stored only on your device
Your save games, settings and purchase entitlements are stored on your device. They are not sent to us except as part of the snapshots described above. Uninstalling the Game or clearing its data deletes them from your device.
3.4 This website
This website is hosted on Google's Blogger service. Google may collect information such as your IP address, browser type and cookies when you visit it, under the Google Privacy Policy. If you leave a comment or email us, we receive the information you choose to include.
4. Information we do not collect
The Game does not ask for or collect your name, email address, phone number, postal address, contacts, photos, files, camera, microphone or precise (GPS) location. The Game does not require you to create an account.
5. How we use information
- To run the Game, save your progress and give you the items you have bought.
- To build world, regional and country leaderboards. Leaderboards may be switched on some time after launch, using data collected from launch.
- To detect cheating and hide implausible leaderboard entries.
- To fix bugs and crashes, and to balance the game economy.
- To change game settings remotely without an app update (Remote Config).
- To show ads, including rewarded ads you choose to watch, and to measure them.
- To answer your messages and support requests.
- To meet legal obligations and to protect our rights and the rights of other players.
We do not use your information to make decisions that have legal or similarly significant effects on you.
6. Legal bases (EEA, UK and Switzerland)
| Purpose | Legal basis |
|---|---|
| Running the Game, saving progress, delivering purchases, leaderboards | Performance of our contract with you (the Terms and Conditions) |
| Personalised ads and gameplay analytics | Your consent, which you can withdraw at any time |
| Non-personalised ads, security, cheat detection, crash reports, improving the Game | Our legitimate interests in running a safe, working and free-to-play game |
| Keeping purchase records | Legal obligation (tax and consumer law) |
7. Advertising and consent
The Game is free to play and shows ads served by Google AdMob. Most ads are optional rewarded ads that you choose to watch for an in-game benefit. Players without the "Remove Ads" purchase may also see a small number of full-screen ads at natural breaks.
- Consent: if you are in the European Economic Area, the United Kingdom or Switzerland, the Game shows a consent form from Google (the User Messaging Platform) on first launch. You can choose whether to allow personalised ads and related data processing. If you do not consent, you may still see non-personalised ads, which use limited data such as your approximate location and the app you are using.
- Change your choice: you can review or change your consent at any time from Settings → Privacy options in the Game.
- Advertising ID: you can reset or delete your advertising ID, or opt out of personalised ads, in your Android device settings (Settings → Google → Ads, or Settings → Privacy → Ads, depending on your device).
- US state privacy laws: we do not sell your personal information for money. Personalised advertising may be treated as "selling" or "sharing" under some US state laws (such as California's). You can opt out by declining personalised ads in Privacy options or by deleting your advertising ID in your device settings.
Learn how Google uses information from apps that use its services: policies.google.com/technologies/partner-sites.
8. Third-party services
The Game uses the following services. Each one processes data under its own privacy policy.
| Service | Provider | Used for | Privacy policy |
|---|---|---|---|
| Google AdMob and User Messaging Platform | Google LLC | Ads and ad consent | Google Privacy Policy |
| Google Play Billing | Google LLC | In-app purchases | Google Privacy Policy |
| Unity Gaming Services (Authentication, Cloud Code, Cloud Save, Leaderboards, Remote Config, Analytics) | Unity Technologies | Anonymous sign-in, progress snapshots, leaderboards, remote settings, analytics | Unity Privacy Policy |
| Unity In-App Purchasing | Unity Technologies | Connecting the Game to Google Play Billing | Unity Privacy Policy |
| Google Play Games Services (optional, if offered later) | Google LLC | Optional sign-in, achievements | Google Privacy Policy |
9. How information is shared
We share information only:
- with the service providers listed above, so they can provide their services to us;
- with other players, limited to what appears on leaderboards (airline name, airline code, country or region, and scores);
- if required by law, a court order or a valid request from a public authority;
- to protect the safety, rights or property of our players, ourselves or others; and
- with a buyer or successor if the Game is sold or transferred, in which case this Policy continues to apply to your information.
10. How long we keep information
- Save games on your device: until you delete them or uninstall the Game.
- Player ID, snapshots and leaderboard entries: for as long as the Game's online features are active and the data is needed for them, then deleted or anonymised. We delete them sooner if you ask (see section 11).
- Analytics data: kept by Unity under its retention rules, and used by us only in aggregated form.
- Purchase records: as long as tax and consumer law require.
- Emails to us: as long as needed to handle your request.
11. Your rights and how to delete your data
Depending on where you live, you may have the right to access, correct, delete or receive a copy of your personal information, to object to or restrict its processing, and to withdraw consent at any time (this does not affect processing that happened before). You will not be treated differently for using these rights.
To delete your data, email meharmuzammal0019@gmail.com with the subject "AirlineForge data deletion", and include your airline name, airline code and, if it is shown in the Game's Settings, your player ID. Because we do not collect your name or email in the Game, these details are how we find your data. We will delete your player ID, snapshots and leaderboard entries within 30 days and confirm by email. Purchase records we must keep by law are retained. To delete data on your device, uninstall the Game or clear its storage in Android settings.
If you are in the EEA, UK or Switzerland and you are not satisfied with our answer, you can complain to your local data protection authority.
12. Children
The Game is intended for players aged 13 and over and is not directed at children. We do not knowingly collect personal information from children under 13 (or the higher minimum age that applies in your country). If you believe a child has given us personal information, contact us and we will delete it.
13. Security and international transfers
Data sent from the Game to our online services is encrypted in transit (HTTPS), and access to it is limited. No method of storage or transmission is completely secure, so we cannot guarantee absolute security.
We are based in Pakistan, and our service providers may process data in other countries, including the United States. Where required, these transfers are protected by safeguards such as the European Commission's Standard Contractual Clauses used by those providers.
14. Changes to this Policy
We may update this Policy when the Game or the law changes. We will change the "Last updated" date at the top and, for significant changes, tell you in the Game or on this website. Continuing to use the Game after an update means the updated Policy applies.
15. Contact us
Brixx Games Studio
Chak No. 519 GB, Ramsar, Tehsil & District Toba Tek Singh, Punjab, Pakistan
Phone: +92 345 6150019
Email: meharmuzammal0019@gmail.com
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